Magnolia

Level 1 - Denial

Along with this Level Doc I provide the artists with a potential prop list, some additional source images (you can see some in each Level Doc) as well as some additional information on each area. It is important that the artists know if any props are important for gameplay as well as the purpose of the room. 

 

I designed the level and its gameplay to mirror the corresponding stage of grief. In this level the player must conquer their denial by accepting what is real, to do this they must make the correct choice 3 times in a row.

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© 2017 Kris Timchuck, All Rights Reserved

k.timchuck@digipen.edu