Level 2 - Anger
Along with this Level Doc I provide the artists with a potential prop list, some additional source images (you can see some in each Level Doc) as well as some additional information on each area. It is important that the artists know if any props are important for gameplay as well as the purpose of the room.
In this level I wanted to the player to feel a little bit angry/frustrated. The gameplay in this level revolves around Magnolia chasing around an angry fairy. Each time it bops her on the nose and flies away. When she finally catches it she conquers anger and placates the fairy before moving on.