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Room 5 - Gun Room

Along with this Level Doc I provide the artists with a potential prop list, some additional source images (you can see some in each Level Doc) as well as some additional information on each area. It is important that the artists know if any props are important for gameplay as well as the purpose of the room. 


The purpose of the Gun Room is to teach the player how to aim, shoot, use the various firing modes of the gun, and about overheating. Teaching them in an isolated room lets them get used to firing before we let them loose with a bunch of enemies.

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